WAR

Players: 2-13

Goal: Acquire all the cards to win the game

Rules:

  • Prepare the game by shuffling the deck followed by dealing out all the cards to all participating players. It is not crucial if it's not completely even among all the players.

  • The players may not see their cards but must have them face-down in front of themselves. This is their 'playing pile'.

  • The game begins with all players laying the card from the top of their playing pile face-up. The player with the highest card wins the cards played.

  • Placed next to the playing pile, the cards won become the 'victory pile'. Whenever players empty their playing pile, the players shuffle their victory pile and turn them face-down. The victory pile is then the new playing pile.

  • In ascending order, the ranking of the cards is: 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A. However, 2 beats A.

  • A duel occurs when two or more players play the same rank, and that rank is the highest rank played. For instance, two players both laying down 5, and 5 was the highest card played.

  • The duel is conducted by having the duellists laying down three (usually) cards face-down behind their played card. These cards are called "steps". Then, the duellists draw a fourth card from their playing pile, and lay it face-up. This card is called "shoot". The highest shoot card wins the duel. If the shots are equal, another duel is added onto the first duel.

  • A player is out of the game when no longer in possession of any cards. The last player with cards (all the cards) is the winner.

  • Whenever a player wins a duel, the losing player must choose one of the steps of the winning duellist. The winning duellist then asks the question on that card to the losing duelist. If more than two people are duelling, the player with the lowest shot must choose a step and answer the question.

  • When a player wins three times in a row, the player may ask the question on the third card played to one other player.